An Coppens

Chief Game Changer at Gamification Nation Ltd

An Coppens is the founder, CEO and officially her title is "Chief Game Changer" at Gamification Nation Ltd. The company, based in London, offers gamification design consultancy solutions, game design services and gamification training. Clients include well-known brands, multinational organisations and smaller SME's globally with an innovation-focused mindset as the common thread.

Under An's leadership, the company won the "Outstanding Gamification Agency" Award in 2017. She is recognised internationally as an HR technology visionary, learning technology savvy and gamification designer.   Projects she has worked on included reviewing onboarding of sales staff and their recognition, assisting managers with getting ready for new hires, website gamification, gamification of an in-house learning curriculum, membership site gamification, etc. Increasing engagement is always our key focus.
She has 15 years+ experience in the area of gamification, training, speaking and executive coaching for which she has received coveted awards. An is the author of four books:
- Tapping into the crowd, creating competitive advantage from the inside out
- Gamification in Business
- Recruiting IT graduates into your business
- Leading the boss in the mirror






An Coppens

Chief Game Changer at Gamification Nation Ltd

About Me

An Coppens is the founder, CEO and officially her title is "Chief Game Changer" at Gamification Nation Ltd. The company, based in London, offers gamification design consultancy solutions, game design services and gamification training. Clients include well-known brands, multinational organisations and smaller SME's globally with an innovation-focused mindset as the common thread.

Under An's leadership, the company won the "Outstanding Gamification Agency" Award in 2017. She is recognised internationally as an HR technology visionary, learning technology savvy and gamification designer.   Projects she has worked on included reviewing onboarding of sales staff and their recognition, assisting managers with getting ready for new hires, website gamification, gamification of an in-house learning curriculum, membership site gamification, etc. Increasing engagement is always our key focus.
She has 15 years+ experience in the area of gamification, training, speaking and executive coaching for which she has received coveted awards. An is the author of four books:
- Tapping into the crowd, creating competitive advantage from the inside out
- Gamification in Business
- Recruiting IT graduates into your business
- Leading the boss in the mirror






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